ndert den Teil der Morrowind.ini, welcher das Blut behandelt, wie folgt: 

[Blood]
Model 0=BloodSplat.nif
Model 1=BloodSplat2.nif
Model 2=BloodSplat3.nif

Texture 0=Tx_Blood.tga
Texture 1=Tx_Blood_White.tga
Texture 2=Tx_Blood_Gold.tga
Texture 3=PLX_CBbug_blood.tga
Texture 4=PLX_CBoil_blood.tga
Texture 5=PLX_CByellow_blood.tga
Texture 6=PLX_CBstone_blood.tga

Texture Name 0=Default (Red)
Texture Name 1=Skeleton (White)
Texture Name 2=Metal Sparks (Gold)
Texture Name 3=Bug Blood (Brown)
Texture Name 4=Dark Blood (Black)
Texture Name 5=Yellow Blood
Texture Name 6=Stone flakes (Gray)